Representing real processes in the form of puzzles is a familiar and https://sweety-win-gb-casino.co.uk/ not new matter. Remember at least Dr. Mario (1990), where we fought with viruses, dropping pills in the bowl, in the spirit of "Tetris".
Anything can be adapted in any way, and a classic puzzle Bejeweled – Particularly vivid confirmation of this. There is a simple task in front of you: move colored chips so that a number of three or more stones of the same color are obtained with each move. That it can symbolize? For example, the search for forces hidden in the depths of consciousness … Yes, anything, in the end, – as shows Puzzle Quest and hordes of its imitators.
There is an opinion that in the genre of role -playing puzzles, nothing more sincere than the very first Puzzle Quest. From this game, everything, by and large, began. And invented Puzzle Quest People responsible for the ancient strategic series Warlords, – Including her ideologist Steve Fokner himself. The action takes place in the same world – Eteri. The connection between games is very indirect, but Puzzle Quest All the same, she told more than a more sensible fantasy story, decorated in pleasant colors and style.
But most importantly, of course, what exactly in Puzzle Quest The experimental idea to combine the puzzle of the “three in a row” subspecies with a role -playing game resulted in a very folding gameplay. We combine colored stones to save mana or beat the enemy, spend a mana on skills, prevent the enemy from doing the same. Simple and elegant. Neat, completed and for that moment a very fresh game. It is not surprising that the first Puzzle Quest They still remember. In addition, her continuation was far from so good.
Puzzle & Dragons In relation to K Puzzle Quest – Something like candy Crush Saga In relation to K Bejeweled. The second designated the concept and made it popular, the first appeared later, but turned simple popularity into a printing money hysteria.
Japanese Gungho squeezes out of ideas Puzzle Quest All juices. This is the sinister triumph of marketing: in Puzzle & Dragons managed to add content based on Angry Birds , Hokuto No Ken… in general, dozens of completely distracted franchises from the theme of the game, including the devil, "" Evangelion ". A significant part of such content, however, is available only in the Japanese version, but the fact of existence in Puzzle & Dragons quest based on motives Dragon’s Dogma Or, say, heroes from the rebooted universe DC still inspires a reverence on the verge of fear for the future of the Galaxy.
And at the same time we will be honest-this is a good adherent game. The collecting and pumping of local “Pokemon” (with a guaranteed perspective someday, perhaps, can catch something amazingly rare), the online component and hypothetically endless progress were added to the combat puzzle.
And the last wave of stupid clones takes an example from Puzzle & Dragons, not with Puzzle Quest. There is even a game on the Doctor Who, copying it almost verbatim.
Domestic browser, who recently hit the seventh year. " Technomagia "Also put the mechanics" three in a row "in the service of her combat system, and it turned out at least not like everyone else.
The developers are praised by the game world: in " Technomagi »Both magic and mechanics exist in parallel, only here they are not opposed to each other, but merged in a kind of symbiosis. Two playable races-strong gnomes and glamorous people-two sides of the same medal, use the notorious technomagia, but do it in their own way. The available skills and the storyline depend on the race, and besides, sooner or later you will probably encounter someone from the opposite side in battle: skirmishes of fractions in an open field here is a common thing.
The rest is made almost classically: you travel around the world from the hexagons, fight with monsters, unite with other players for trips to the dungeons, go to the Colosseum for PVP … and so on.
In its philosophy " Technomagia »Close to the rest of the domestic browser roeles. There is a free interracial PVP (which means that almost certainly the Balagurs-PK, which have settled at key points), an aggressive economy and the ability to play all this in the background. But the use of the mechanics “three in a row” here was logical – against the background of the rules of the same Legends " system " Technomagi "Does not stand out sharply, but adds originality.
In this game, a fighter is almost like in Puzzle Quest supports the reigree Rogue-Like, inspired Faster than Light. Combining stones, you accumulate resources (ammunition, energy, cooler, tools), after which you support certain systems with their help. Turn the enemy of the guns, and you will force him to spend a critical move on the collection of green stones. Break the shields – and put it in front of the dilemma: start looking for orange stones or continue the offensive. But the necessary stones may still not be on the field – you have to spin.
And also Ironcast decorated in the style of an elaborate British Paropank. There is a story campaign, but it is very short and not too complicated, but with each attempt new combat vehicles and characters open up, which make very appropriate amendments to the gameplay and encourage to be replayed again.
But what if you put multi-colored stones at the service not a war, but … something else? For example, shameless pickupu. Feed, drink, shower with gifts – which you won’t do for the sake of the night with a personal two -dimensional woman ..
Formally HuniePop – this is a hentane (in some places – completely hentane) dating simulator. However, this is more role than a classic textual erog with pictures. There are twelve young ladies open to relationships and personifying the Har of Curdish fetishes: from a closed modest to an experienced lady aged. Or, say, a fading-toe-two-two. Or Maho-Secyo. Or the ancient Roman goddess ..
And each of the trials. Correct gifts, appropriate conversations, correct answers to idiotic questions (“Do you remember how many classes of high school I managed to graduate?") … Along the way, we develop our seductive talents. When it comes to a natural climax – that is, as a rule, a date – the mechanics "three in a row" is used. And then…
It is clear that later. Thank you Puzzle Quest For a wonderful idea!
Of course, all such things are far from exhausted with this five. Do not count how many hours were killed on mobile pampering like 1000000 or Dungeon Raid , Let's say. Repeat the first Puzzle Quest all of them is unlikely to be destined (in the end, he was the first), but it does not matter. As long as people find a new application to old mechanics – why not?
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