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Mobile digest: cut aliens, weave lace from lines, protect the space base and steal someone else’s oil

Star Warfare 2: Payback

Platforms: iOS (link to store), Android (link to store)

Star Warfare 2 looks like an HD-radiation of the first part, released two years ago. According to the plot, people repelled an alien invasion and went on the attack themselves, but from the point of view of mechanics, little has changed here. This is still a third-person shooter, on relatively large open locations for a mobile game.

Monsters appear around the character without stopping. The majority have a pair of bullets, but they take in quantity and variety: some crawl, others jump, others fly, and the fourth also shoot from afar. You can’t stop for a second. Each level consists of approximately six parts with different tasks – from studying the place to the hunt for the boss. This is done so that the sessions are short – at most four minutes.

Star Warfare 2 frankly sharpened under a cooperative with different tasks on the same locations. Bosses – sponges for bullets, inventory – the main motivator for grind, and when you want a variety, you can go to the arena with living players, and there will be a completely different gameplay there.

The game was better to make in the first person. The hero’s model is overloaded with details so that it is not clear where the hands go into the weapon. Running animation only one. You go sideways, and the hero seems to demolish an unknown force. And when you slow down a step, the hero simply runs as if he is bogged down in a swamp. But, in general, like a shooter Star Warfare 2 does not seem to be attracted by the ears with PC or consoles. In open arenas, you can afford to get confused in control and do not poke into narrow passages, and you almost do not need to aim in the crowds of enemies – wherever you are shooting, you will get it anyway.

Find The Line

Platforms: iOS (link to store)

The description claims that Find The Line – This is a new type of puzzle and not even that lies. There are no derivatives from Sudoku, spots and other mathematical fun – a continuous graphic design and play with imagination.

The purpose of each round is to understand which item is mysterious, and make it from several lines. The contours of things with a hint of a clue are placed on the edges of the screen. With one movement of the finger, the starting pattern is pulled into a flexible line, it begins to crawl along the screen and weave various patterns with tips. At some point, the line draws part of the contour of the desired object, and it is this moment that you need to catch on all lines.

Find The Line she makes a guess herself and begins to explain with the help of drawings. She is not at all complicated, but insanely beautiful. Sometimes I just want to just weave patterns from threads and enthusiastically admire their animation without any puzzles.

Find The Line Ideal to play with young children, to develop associative thinking from them and teach English – at the end of each round, the unraveled object effectively develops decorations and details, and a signature in English appears under it. In addition, she has an excellent soundtrack that manages not to bother, regardless of simplicity.

Finally captivates the lack of monetization – Find The Line works only on internal advertising.

BattleStation: First Contact

Price: Free mission, full version – 199 r.

Grade:

Platforms: iOS (link to store), Android (link to store)

BattleStation: First Contact – This is a small background to a full -fledged Battlestation Humanity’s Last Hope , which is not yet known whether it will come out; Her fate is now being decided on Kikstarter. But the developers turned out one of the smartest and hardest Tower Defense of our time.

Our space base on concept arts looks like a high multi-storey building with a huge platform upstairs, a sort of steel space mushroom, but in the game itself with a view of the flying a flying saucer. In the first mission, evil insects attack her with pathos threats, and our only goal is to restrain them.

Usually in such games you need to only timely and correctly place the guns in a timely manner. Here is the task for the first ten seconds, and the most interesting begins then. Battlestation It turns out to be a real strategy and returns that sense of control, which are just strategies, turning into Tower Defense, have lost.

The composition of the defenders decides much here: pilots, infantrymen, engineers or scientists. If you take more pilots, fighters will be the main combat force, and with the infantry you can take large ships for boarding. The more engineers, the higher the speed of construction and repair, but scientists come up with a new weapon and strengthen the old. All this determines the style of play and how the fight will look. With a bunch of pilots, for example, everything can be turned into a continuous attack instead of defense.

However, the authors climbed deeper and made command panels for all combat units. Fighters can be ordered to attack or defend, appoint goals and even indicate where to beat the enemy – on shields, corps, guns and so on. The same commands can be given to guns at the station itself. When aircraft carriers or cruisers fly from the ground to help, the number of clicks with a mouse and tension grows almost to the level Starsraft.

Certainly, Battlestation All the same, Tower Defense remains – but with a very deep level of control, unlike its fully automated analogues. There is only one mission in the free version, although insanely complicated; Candy Land Casino Three more offer to buy separately.

Iron Desert

Platforms: iOS (link to store), Android (link to store)

" Iron desert "Slightly deceives us from the very beginning: the desert here is quite ordinary, with dry bushes and roller-pole balls rushing in a cloud of dust. Where our iron base begins, the deserts no longer smell like: mines and oilshops are tirelessly replenishing resource storage, turrets are ready to meet the enemy fully equipped, platforms loaded with tanks and armored personnel carriers, gently swaying in air pillows, and camouflage soldiers patrol the territory, hard work on hard work. bulldozers carry out repair work. Life is in full swing.

Iron Desert – quite standard mobile strategy. To protect your stronghold, it is necessary to develop and improve protective structures, but the resources for this are already at first required a damn rod. Production goes slowly, in addition, accumulated oil and gold have to be transferred to the storage manually.

Much easier to raid on nearby bases. To begin with – on plot, poorly protected, and over time and on the estates of other players, alone or with the support of the clan. Who is stronger, that and oil! In addition to the hired troops in our arsenal, special skills: a powerful missile blow, field repair of wrapped equipment, target illumination, and so on.

A bright picture, lively with appropriate animation, here in two versions: with high resolution textures and simpler. Even the plot is screwed to the game: we have to be knocked out from the dictator's continent named Iron Dragon. And all the obstacles, as it soon turns out, is easy to overcome with the help of magic diamonds: accelerate construction, fill the oil storage to the top, protect yourself from invasion of a day or two. Diamonds, as it is easy to guess, are acquired by rubles. However, as starting capital, we will be sent to us a rather decent reserve, with economical expenditure there will be enough for a long time.

Nothing supernatural you in Iron Desert You will not find: if you played in Clash of Clans Or, let's say, Jungle Heat from the same studio, then you can imagine what awaits you. But she works well and looks pretty.

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